Kill Screen is looking for summer interns.
It’s that time of the year again! Kill Screen is looking for interns this summer for editorial, art, and sales/marketing. If you’re interested, apply here.
It’s that time of the year again! Kill Screen is looking for interns this summer for editorial, art, and sales/marketing. If you’re interested, apply here.
Next weekend Rhizome will be hosting another round of its annual Seven on Seven Conference. Bringing together one artist and one technologist, the conference is excellent model of collaboration in the digital age by bringing together two sets of creators that are not always in conversation. In 2010,
At SXSWi this year, I attended a panel titled “The New Aesthetic: Seeing Like Digital Devices” that featured Aaron Cope of Stamen Design, Ben Terrett of the UK Government Digital Service design dept., James Bridle and Russell Davies of Really Interesting Group, and Joanne McNeill of Rhizome. The id
Video Swedish game designer Bertil Hörberg‘s Western homage to the side-scrollers of our youth is lovely little piece of mobile goodness. In the vein of classics like Rolling Thunder, the gameplay is quick and the rhythm is all about timing. It’s available for iOS and Android.
I’ve had a million people send me Sam Anderson’s NYT Mag cover story from this weekend on the allure of “stupid games.” Let’s be clear: I’m not particularly happy that a medium that I love appearing on the cover of one of the world’s most respected and powerful news institutions being referred to as
Here we go again! – BioWare will be releasing the extended ending DLC for free this summer. – Blizzard has come up with a tournament to rule them all and decide once and for all who is the best at Starcraft II. – The PS3 has added Amazon Video service. In more Amazon news, they’ve just announced ga
The couture of Final Fantasy consists of characters with bountiful belt buckles who are overly zealous about zippers. This is what we’re accustomed to. The recent Final Fantasy XIII and Prada crossover however has gained a lot of buzz for how strange it is. The creative minds behind the project have
The Strong Museum’s International Center for the History of Electronic Games (ICHEG) is one of the largest repositories for the preservation of videogames and play. Check out Tom Callaway’s blog post for a rare view into the collection. Keep in mind it’s only a small glimpse into a collection of ove