“Most things in the world are broken,” noted RAD Game Tools owner Jeff Roberts in a 2013 vodcast with programmer Casey Muratori. Roberts was talking about the busted, often unusable state of technology in our every day lives. You’ve probably seen examples of this when you’ve simply tried to install
Emily Is Away was released just over a year ago, and since then, Emily has amassed a lot of friends—like, 1.5 million of them. Many of which will be excited to hear that early next year Emily Is Away Too, a sequel of sorts, will be released. Perhaps “spiritual successor” is a better word; Emily from
If you like the sound of a visual novel with both computer science puzzle and romance elements then Code Romantic is for you. So far, creator Pretty Smart Games has released two of the game’s chapters, with more to come a little further down the line. Unlike Zachtronics-style programming games—where
There are particular games that can only exist within the confines of the technological limitations of the time they were created. Missile Command (1980) feels anxious in its simplicity: the silence of surrounding the explosions of the missiles reminds you that, eventually, no matter how hard you tr
ASCII and the roguelike genre are practically inseparable. ASCII was there at the birth of the genre, bringing Rogue (1980) itself to life—and it’s stayed, with today’s most ambitious roguelikes such as Dwarf Fortress (2006), Ultima Ratio Regum (2012), and Cataclysm: Dark Days Ahead (2013) crafting