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Photography project kidnaps New York’s strangest architecture

You shake some cereal into a bowl and pick up a box of milk. As you’re about to pour, you see a sign on its side: Have you seen this building? Well, not exactly. Some mischief has been done here. At least it’s mischief of the architectural instead of criminal variety. (Granted, this line is occasion

Traditional artists try virtual reality art for the first time

We all know that art can exist in virtual reality, from games like Adr1ft, to films such as Collisions. Virtual reality has shown itself to be a unique medium for immersing audiences in a work of art. But what about creating art within virtual reality? Google’s Virtual Art Sessions set out to experi

Manipulate shapeshifting hell in Mason Lindroth’s latest game

Mason Lindroth’s animations exist somewhere between the realm of a hellish nightmare, surreal art, and collages. It’s all those things, and also none of them. Lindroth’s repeated animated aesthetic is wholly unique—there’s nothing else like it (and in fact, he even hand-sculpts some objects from cla

A videogame that’s also a poem about someone else’s dreams

Popularized by the 122 tape-recorders scattered across BioShock’s (2007) sunken city, the audio-log is a device for dispensing story details in voiceover to a player who might be more absorbed by shooting baddies. Audio-logs allow for writing to be integrated into a game which otherwise would not su

An Edgar Allan Poe classic is now a game

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. The Pit and the Pendulum (PC) BY PAPER PIRATES AND SOKOLAB Given that Edgar Allan Poe focused on sensation to communicate the terror of torture in his 1842 short story The Pit and the Pendulum