News

29 will tell a personal story through otherworldly dioramas

Something is off in a flat in South London. It’s not necessarily in the vegetables growing rot on the kitchen counter, or the new Guillermo Del Toro-inspired roomie, or the soft sounds of banging that seem to radiate through paper-thin walls. It might be a combination of those traits, the malaise of

The videogame world of HBO’s Westworld

Based on the 1973 film by Michael Crichton of the same name, HBO’s Westworld has taken the original’s hackneyed premise of a couple tourists escaping from the Delos Corporation’s various time-focused theme parks (Medieval World, West World, and Roman World), and shifted it into a refined look at wha

Butt Sniffin Pugs, because we all need to sniff more dog butts

There are hundreds of dog breeds, originating from different parts of the world, big and small, hairy and bald. However, I think we can all agree that pugs are one of the cutest dog breeds out there, right? Don’t answer that, as the Phoenix-based studio SpaceBeagles will back me up on this: the team

That Dragon, Cancer is available on iOS today

That Dragon, Cancer was released back in January this year, shortly after my father’s cancer diagnosis. My first real brush with cancer, I clung to the game for guidance. That Dragon, Cancer didn’t necessarily tell me what to expect, but helped steer me through the things I needed to feel. I wished

Yo-Kai Watch 2 taught me that emotions are a lie, but ghosts are real

I’ve been playing Yo-Kai Watch 2: Bony Spirits every night since I got it. Why Bony Spirits and not Fleshy Souls (the alternative version of the same game)? Because skeletons are cooler, I guess. At least, that’s my reasoning. Yo-Kai Watch 2 comes only a year after the series’s first localization re

Ian Bogost’s Play Anything and the sublimity of boredom

In the strata of books about videogames, I offer the following overly simplistic codification: 1. Books about a specific game or game developer 2. Books about a specific period of time in the history of games 3. Books about how videogames are art, dammit And then there’s Ian Bogost’s new book Play A

IMPRESSIONISTa lets you wander around one of Monet’s paintings

Plenty of games have toyed with the convention of going inside paintings—Oblivion (2006), Super Mario 64 (1996), and Dark Souls (2011) to name a few. But only a handful of games have been made with the sole purpose of perusing artwork from the inside out. IMPRESSIONISTa, a new exploration game from

Gears of War 4 has lost some weight

A number of things define Gears of War. There’s the chainsaw-equipped assault rifle used to saw murderous reptile men in half, the constant rhythmic challenge of timing a supercharged gun reload, and, of course, the brick shithouse soldiers that players control throughout. These are all constants in

Play a new videogame that looks like a storybook

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Burly Men At Sea (Windows, Mac, iOS) BY BRAIN&BRAIN Burly Men at Sea takes joy in the simple things in life. As the titular three burly men, you explore everything from a sleepy seaside villag

Here’s some women who make videogames you should follow

Until yesterday, Elon Musk didn’t follow any women on Twitter. Plenty of men, plenty of companies, but not a single woman. This was originally pointed out by Motherboard, which prompted Musk—aka, the man trying to send the first humans to Mars—to make his 55th follow Caity Weaver of GQ Magazine. He

A game about sacrificing villagers will challenge belief systems

Sometimes you have to make sacrifices. In publisher Kitfox Games’s upcoming The Shrouded Isle, those sacrifices are lives. It’s a cult village management game to be released in February 2017 by design lead Jongwoo Kim, writer Tanya Short, and artist Erica Lahaie. The Shrouded Isle is meant as a haun

Slayer Shock is the videogame equivalent of a vampire B-movie

Slayer Shock is an effort to make a tense, smart vampire survival game, but it ends up feeling more like a B-movie version of a classic genre. It’s not offensively bad or anything like that—it has a worse fate. It is bland. In the wake of a vampire epidemic, Slayer Shock tasks you with wandering a p

Find out how terrible you are in The Monster Inside Me

Ana and Jakob are hunched over and bickering by the fire, as usual. You try and ignore them and throw some crumpled up newspaper into the pit. The fire laps up the paper, hungry for more. As you stare into the flames, their arguing becomes harder to to tune out. Everyone is tired and hungry and stre

Queer Quest to be an adventure about self care in the LGBTQ community

The kidnapped girlfriend is a well-worn trope, sure. But Queer Quest: All in a Gay’s Work is an upcoming game that takes this cliché and does something fresh with it, exploring not only how it affects the main character, but the community at large. In the Kickstarter description for Queer Quest, it

The Outlast 2 demo made me scream in front of my dad

Red Barrels Studio decided to suddenly release a demo for its upcoming survival-horror game Outlast 2 yesterday. It’s available now, for free, via Steam and the Xbox One and PlayStation Stores. And it’s scary as shit. Outlast 2—as you might have guessed by the name—is the sequel to the relatively su

Vienna Automobile Society makes a puzzle out of racing cars next year

The racing line is perhaps one of the most crucial aspect of motorsports. Carefully modulating speed and direction to take a corner optimally is key to shaving precious seconds and fractions of a second from lap times. Cornering strategy and track condition and vehicle limits are linked in that mome

Social Interaction Trainer will help you in life’s awkward moments

Don’t know how to socially interact? That’s okay. Neither do I. And I suspect there are lots of us, too—the ones who always respond “you, too” after the movie theater ticket taker tells us to enjoy our movies; the party-goers who’d rather sit on the couch and pet cats than talk to other guests; thos

No Man’s Sky and the trickiness of advertising a procedurally generated game

No Man’s Sky has been knocked by players since its release for false promises—advertisements featuring fighting factions, developer interviews that discuss rare occasions where players can meet on distant planets (which has seemingly been disproven), and more. As a result, Sean Murray—the public fac

Guts and Glory is trying to kill you and your family

If you mixed MTV’s Jackass series with Bob Guccione’s Caligula (1980) film, and sprinkled a healthy dose of Super Meat Boy (2010) on top, there’s a good chance the result may be developer HakJak’s upcoming game Guts and Glory. Recently launched on Kickstarter, Guts and Glory asks its players to do o

Get ready to prod GNOG’s monster heads in early 2017

Australian milk packaging from the ’80s, designer toys made from wood, illustrations of otherworldly science-fiction landscapes. These are the sorts of images you’ll find neatly organized on GNOG creator Samuel Boucher’s Pinterest board; the sort of things that he cites as inspiration for GNOG’s mon

The endearing and quiet adventure of Burly Men at Sea

This tale begins with a message in a bottle and its discovery by the Brothers Beard. The message reveals a map, a seemingly ordinary one of the area’s surroundings. Curious, the brothers set sail to a nearby village to ask about the map’s purpose. When they meet an old man who seems to know about it

Nina Freeman’s next game is based on her mom’s 1960s childhood

Game designer Nina Freeman first rose to prominence with How Do You Do It (2014), a game exploring precocious sexuality based on her own experiences as a child. The following year, her senior thesis project at NYU-Poly was commercially released as Cibele, a game about online gaming, sex, and falling

Upcoming game uses genetic science to create alien gardens

NYU Game Center alumni Owen Bell is the first game designer to be awarded the Public Understanding prize from the Alfred P. Sloan Foundation. Sloan’s Public Understanding prize, in particular, is intended to support projects that blend science and the humanities; it’s for creators and researchers th

A game that uses a real floppy disk as its controller

It’s been a long time since I’ve used a floppy disk. Years and years ago I remember having a digital camera and having to load old floppy disks in it. Before that I would store small pictures and writings on a floppy disk. These days, floppies exist most in the form of save icons. But a game called

Cyberpunk 2077 may feature a “huge living city,” seamless multiplayer

Grants submitted by CD Projekt S.A., the head company of developer CD Projekt Red and GOG.com, have surfaced online, giving some insight into the prospective scope of its upcoming game, Cyberpunk 2077. That’s the next game from the people who made The Witcher 3: Wild Hunt, if you didn’t know, aka Ki