This article is part of a collaboration with iQ by Intel. More than 20 million people use their imaginations to create endless virtual worlds in Minecraft (2009). Unlike most games, however, players (rather than developers) push the boundaries of Minecraft’s expansiveness. They build everything from
This article is part of a collaboration with iQ by Intel. Advances in technology lead to bigger, shinier games each year, but outside the mainstream flows a river of creative and entertaining independent games that play well across a variety of devices and screen sizes. Many small studios use innova
This article is part of a collaboration with iQ by Intel. Broadcasting esports on TV is the latest craze, but the internet-born phenomenon may have already hit its stride live-streaming. Four decades after the first videogame competition, esports finally hit primetime television on May 27 with TBS’s
This article is part of a collaboration with iQ by Intel. A new partnership between the Australian Cyber League and Electronic Sports League gives the country an edge in worldwide competitive gaming. The Australian professional gaming scene has seen a boom in recent years, reaching ever further into
This article is part of a collaboration with iQ by Intel. Popular new mobile titles like Vainglory (2014) and Clash Royale show the promise of competitive esports on the go. While esports competitions continue to emphasize PC games like League of Legends (2009), new titles available on mobile device