Interview
Is there a Jewish identity in videogames?
We talk to a range of figures in the videogame world—including Warren Spector—to find out.
Interview
We talk to a range of figures in the videogame world—including Warren Spector—to find out.
Interview
The former BioShock narrative designer recalls a time when snooping was more than just sneaking a peak at someone’s iPhone.
Interview
The wait is over. Can the OUYA bring change to your television?
Interview
How far would you go to keep your favorite videogame character alive?
Interview
Pocketwatch Games founder goes deep on what makes a good heist movie. Drama ensues.
Alan Weisman
What will our consoles do without us?
Orangutans
A conversation with the game designer who is teaching more great apes to play.
Interview
Why do we accept floating cities, but never singing maidens?
Interview
We chat with an exhausted Ken Levine just before the launch of the third installment of BioShock.
Interview
The app Tiny Games has hundreds of spontantious games for you to play literally anywhere. We talked to Margaret Robertson about the most inappropriate places to play silly games, and why that might not be as bad as you think.
Interview
Photographer Robbie Cooper looks back at us and reflects on the faces we make while entranced.
Interview
Hallucinations. Fatigue. Sleep deprivation. Madness. Victor Sandberg saw it all during his record-breaking Missile Command run.