Through projects like Bot or Not and Internet as a City, design collective Foreign Objects examines what it means to live in a networked world, creating participatory experiences that blend architectural thinking, interface design, and social critique.
In the face of professional pressures, the profit motive, and a basic desire to survive, what can average citizens expect of the poor souls who inspect public infrastructure? This unfortunately timely question is at the heart of Loiste Interactive’s INFRA, which is out now for Windows. You play as a
In many ways, the architecture of modern metropolises largely consists of simply lining each city block with minor variations on the same massive, contemporary rectangle of a skyscraper. The sheer size of these structures is impressive at first but, after a while, their similarity can leave a city f
There’s a moment in every child’s life, when posing as an amateur builder, when they realize a simple but fundamental principle of design: things work better when you stagger them. In bricklaying, Lego or otherwise, the staggering of joints is called a running bond. In Mark Ellis: Train Bridge Inspe