The Game Design of Everyday Things
The Game Design of Severance
Ben Stiller's Severance uses game design principles to explore information, identity, and workplace control through the lens of split personalities and corporate mystery.
The Game Design of Everyday Things
Ben Stiller's Severance uses game design principles to explore information, identity, and workplace control through the lens of split personalities and corporate mystery.
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One of the singular cultural artifacts of our time is being played in a basement or game store near you.