Feature
Daylight turns the mundanity of procedural generation into terror
Round and round we go.
Feature
Round and round we go.
News
You’d be forgiven for thinking horror games have lost their edge lately. The current torchbearer is Amnesia: start with a weird fiction pedigree, keep the player on her toes with careful formal elements, and pop in a horrific slavering hellspawn when all else fails. Games like Slender and its YouTub
News
As I’m writing this I am running on caffeine the same way that a Hummer H1 “runs” on gasoline. Caffeine to me is this beautiful substance that lets me be a writer. So when I heard the words “support Caffeine on Indiegogo” I am totally into it. Australian game developer Dylan Browne, on the other han
Feature
The labyrinth of ineffectual design choices.
Feature
It will kill you.
News
An exercise in dread.
Article
Nevermind fuses biological feedback to help your everyday life.
News
Transforming pain into art.
Article
Adrian Chmielarz of the Astronauts tells us of unspeakable horrors.
Article
These teens and their damn cellphones.
Article
Long live the new flesh, indeed.
Review
We encourage all comments on this piece to be written in a Lovecraft impression.