grinding

Bravely Second: End Layer turns play into labor

Bravely Second is as unfortunate a title for a sequel as Bravely Default was for its predecessor. Where the phrase “Bravely Default” seemed to suggest that it would somehow be valiant for you to keep doing whatever you would have ordinarily done anyway, “Bravely Second” is poised to become a snowclo

Final Fantasy XII and the glory of the grind

This article is part of PS2 Week, a full week celebrating the 2000 PlayStation 2 console. To see other articles, go here.  /// The first time I played Final Fantasy XII (2006), I didn’t get it. I liked it, I think—there was something unusually elegant about the game’s stern, philosophical conversati