The River of Blood, the Beast Cutter, the Surgery Altar, the Astral Clocktower, the Blood of Adeline, the Nightmare Church, the Underground Corpse Pile, the Holy Moonlight Sword, the Beasthunter Saif: the settings and armaments that furnish The Old Hunters will certainly sound familiar to veterans o
I’ve always thought Bloodborne is what might happen if the raw brutality of Dario Argento merged with the insane hellscapes that must populate the mind of Clive Barker. The new trailer takes us to some spaces generally familiar to horror buffs, but does so beautifully. It even lets me do the thing I
Dark Souls II definitely earned the numeral in its title, whatever you thought of the game proper. It reworked and remixed Dark Souls but there was little in it that felt unfamiliar to series veterans. But the mastermind of misery himself Hidetaka Miyazaki, absent from Souls II, has returned with Bl
Dark Souls 2 is less than a week away; that is if you’re as excited as I am and are counting down by the hour. One detail worth noting is that, according to an interview with producer Takeshi Miyazoe, the combat feels less “gamey,” and he goes on to say that they’ve been tweaking the feel due to cha
I believe it is. You can scope it on a dry erase board at From Software’s studio at the 4:23 mark of the mini-documentary Namco Bandai released yesterday. It’s hard to make out much—some castle ruins scribbled chaotically in red and blue marker, possibly a shrine with a Japanese symbol I can’t read
The Dark Souls series has a reputation of being big, hard, grueling games, but the raspy, warm voiceover in this new trailer for Dark Souls 2 wants to assure you that it’ll be OK. The tone is inspirational in a “these teams made it to the championship game” sort of way, and motivational in an “enlis