Essay
For Us, By Us
Adrian Sanders attends the first Practice conference at New York University, uncovering the common bonds between Monopoly, BioShock, and football—as well as between game designers that steal and those that do math.
Essay
Adrian Sanders attends the first Practice conference at New York University, uncovering the common bonds between Monopoly, BioShock, and football—as well as between game designers that steal and those that do math.
Essay
In our latest playground column, we talk to landscape architect David Rockwell about his Imagination Playground in southern Manhattan, “loose parts” for children, and the importance of a park bench.
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Emily Flynn-Jones on the death and rebirth of games in museums. All museums preserve artifacts that have passed their cultural lives—how can they address the interactive nature of games?
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Scott Wayne Indiana talks to Sifteo’s president and cofounder about the company’s hypermodern take on building blocks, the legacy of videogames, and the digitalization of toys.