Nemuru Mayu
A photographer designed the PS1 dungeon crawler Nemuru Mayu
Yukinori Tokoro's Japan-only labyrinths were called dreams, and a clips account just pulled them back into the feed.
Nemuru Mayu
Yukinori Tokoro's Japan-only labyrinths were called dreams, and a clips account just pulled them back into the feed.
Review
How’d dungeons get so big, anyway? Before fantasy games, dungeons were modest medieval cells or imprisonment-themed sex rooms. But in today’s post-D&D RPGs the dungeon might as well be the cornerstone of the universe. Any tough mazey place becomes a dungeon: labyrinths, catacombs, mines, caves, mans
News
Last time we mentioned Necropolis, the gawp-worthy dungeon crawler wasn’t much more than a few entrancing gifs and a promise to sate our unending thirst for procedurally generated, spooky fantasy. Now there’s a set date at which you can start your death tally. Oh yes, Necropolis will release on Marc
Review
Jotun is what we mean when we use the word “epic.”
Article
So: what are these videogame characters feeling?
Feature
But good luck figuring out what Crawl really is.
News
Learning that Crawl is only a little bit more than a week away from hitting early access may not do much for you, initially. Understandable. It’s been a while since this local multiplayer game been on the radar. To jog your memory, Crawl looks like some sort of variation of tag set in hell. One play
News
The dungeon hack Crawl, recently greenlit on Steam, is a grisly little action-RPG with very, very pretty pixel art. The new trailer is a visual symphony of small four-sided shapes—a feast of upside-down pentagrams, Carmackian floating demon heads, and plenty of blood-splatter. Like Diablo, it allow
Review
Shitty tie-in alert!