Mitchell Chan
Mitchell F. Chan joins LACMA's landmark digital art gift
The museum's patron circle and the Mneme Foundation are handing over 200-plus works, putting the art game maker beside Vera Molnar and Harold Cohen.
Mitchell Chan
The museum's patron circle and the Mneme Foundation are handing over 200-plus works, putting the art game maker beside Vera Molnar and Harold Cohen.
News
A performance lecture at Peckham Digital, the South London creative computing festival at Copeland Gallery, has the audience rate definitions by phone.
News
Sabina Oțelea's Hidden Key joins Minimal Viable Home, the four-artist show of games as an art form at Copeland Gallery, Oct. 22 to 25.
News
The 12-minute machinima, based on a declassified 1989 British evacuation plan, streams free on VRAL through Oct. 15.
museum
Shimmer: Dreaming the Posthuman brings game-engine worlds by Ian Cheng and Jakob Kudsk Steensen to Nashville, plus an MIT Press catalogue.
Generative Art
Vetro Editions prints 192 pages of generative weaving in UV-reactive inks, with essays by Casey Reas and Anika Meier.
machinima
Screened in Matteo Bittanti's VRAL, the video uses Lance McDonald's Dark Souls debug mod to dig through what a console retains after play ends.
Game Art
A World of One's Own gathered six months of weird-gaming residencies into one showcase, curated by Beth von Undall.
Art
Mariposita rebuilt a Renaco tree and its pond at full scale for Art Basel Unlimited—photogrammetry turned into an act of devotion.
digital art
750 submissions from 50 countries came down to a cohort making video games, net art and CGI film across Latin America, the Caribbean and the African Diaspora.
Architecture
Sandra Youkhana and Luke Caspar Pearson write up their practice for AD’s Staged issue, arguing games reach audiences buildings never will.
machinima
Miles Buckle rebuilds Rear Window, Amarcord and Hitchcock's Rope as late-'90s games nobody will ever play, and the impossibility is exactly the point.