The Game Design of Everyday Things
Is Gerrymandering Cheating or Just A Good Strat?
American democracy operates like a complex board game where the rules keep changing, cheating is normalized, and spoilsports threaten the entire system.
The Game Design of Everyday Things
American democracy operates like a complex board game where the rules keep changing, cheating is normalized, and spoilsports threaten the entire system.
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Videogames have a problem with how they portray Africa—the continent often appears as nothing more than a stereotypical warzone. The most egregious example is 2009’s Resident Evil 5, which included an unnamed African locale with a conspicuously incensed mob united under an unconvincing explanation o
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Don’t look now but Ted Cruz won the Republican vote in the Iowa caucus. (At the time of writing, Hillary Clinton and Bernie Sanders were on track to split Iowa’s Democratic delegates.) Or maybe you want to look. I don’t know you or your political views. At the very least it seems safe to bet that at
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It is easy to pine for the old web. The past is in the past, temporally shielded from our attempts to fetishize it and incapable of reaching through the screen to knock some sense into its eulogists. This is how the nostalgia-industrial complex, the one sector that will never take enough of a pause