death

Prashast Thapan: To live and die

Through his upcoming game "1000 Deaths," designer Prashast Thapan examines mortality and perspective by having players cycle through multiple lives in condensed 15-minute experiences.

Data rot: Death and dying in the virtual age

This is a preview of an article you can read on our new website dedicated to virtual reality, Versions. Illustration by Gareth Damian Martin /// “And many of them that sleep in the dust of the earth shall awake, some to everlasting life, and some to reproaches and everlasting abhorrence” (Daniel 12:

Climb a mystical mountain in a game based on Tibetan Buddhism

In Tibetan Buddhism, the space between death and rebirth is called bardo, a liminal period containing six—or four, depending on the source or scholar—different states, experienced in phases from birth to death to rebirth. This “limbo” is a journey in multiple senses, both to a spiritual conclusion a

An upcoming game about a dog looking for its dead owner

Katabasis, a term describing a hero’s descent into the underworld, is seen often in Greek myth. Odysseus spoke to spirits during his voyage and was frightened by the looming depths. Hermes rescued Persephone from her unwilling marriage to the god of death, granting her half of every year above groun

Inside wants to devour you

Everyone who has ever played Éric Chahi’s Another World (1991) remembers the “Beast.” Emerging from a pool of water, you see a four-legged silhouette perched menacingly on a nearby ledge. The creature then exits to the right. On the next screen it appears momentarily in the background, but you’re di