connor sherlock

Birthplace of Ossian explores the artificiality of videogame landscapes

The mountainous terrain in Connor Sherlock’s exploration game Birthplace of Ossian isn’t of this world. I don’t mean that rather than being real, it is virtual—its disconnection has many more layers than that. For starters, its colossal landscape is based on Glen Coe in Scotland, a place that Sherlo

Ambient Mixtape 16 is a superb collection of eerie games

Ah, it’s so good when this happens. What am I on about? Oh, you know, nine independent game makers decided to get together and make a game each, then package them all under the title Ambient Mixtape 16. The idea was for all of them to use the same tools and format—a First Person Camera controller ma