Review
Forget plight in Machi Koro
In a world free of debt and disaster, how well can you build a town?
Review
In a world free of debt and disaster, how well can you build a town?
Article
The Dwarf Fortress devs have spent their lives making a game about life.
News
As you can see in this wonderful, foam-swirling installation, one man’s packing peanuts are another man’s art. The piece “36 Ventilators, 4.7m3 Packing Chips,” showing now through July 11 in Switzerland, creates the illusion when viewed from outside that the Art Museum Lugano is awhirl with packing
Review
Fool me four times, shame on everyone.
Review
Planting a seed in the thirsty soil of videogames.
Article
To play, to create, to have a beer and fall asleep.
News
As part of a celebration of tech in Philadelphia on April 4th, the city is hosting a colossal game of Tetris on the side of a staggering piece of architecture. The Cira Centre, which stretches 29 stories into the night sky, will be lit up with familiar falling tetriminos. Those famous squares, L-pi
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We kind of joke when we talk about Minecraft and say that one day the entire structure of the Earth with be plotted in coarse cubic pointillism; but maybe we’re not joking. At least Manhattan will be accounted for, as the ambition of Minecraft creator Christopher Mitchell is to model the 13-mile str
Article
Is bigger necessarily better?
Review
Domestic as hell.
News
For screwy malfunctions that break games in unthinkable ways, glitches are pretty inspirational. That’s why I’m mighty impressed by this glitch in Majora’s Mask, discovered by YouTuber user Indextic, which allows for fast travel to any region in Hyrule from the outset of the game. If you think about
News
“Procedural generation” doesn’t exactly roll off the tongue, but hearing about how it’s used in the space-flight game No Man’s Sky is pretty fascinating. Speaking to Edge, Sean Murray of Hello Games describes all the crazy, unexpected things that can happen when relying on artificial intelligence to