Claptrap was a pretty outstanding non-playable character. In the first two Borderlands, he was sort of a curt, demented WALL-E. He made you laugh. He made you cry. OK, really he just made you laugh, and doled out some side-missions. But in the new Borderlands game announced today, we get to see what
From Ellie, to Clementine, to, yeah, even Claptrap, the advent of believable non-playable characters, or NPCs, is one of the biggest developments in games in recent years, and also one of the strangest. Unlike the occasional actor and television personality that we form unrealistic attachments too,