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bioshock infinite
20 posts
The cycles of violence in BioShock: The Collection
Brent Ables
feature
The Psygnosis generator will remind you how great game box art can be
Gareth Damian Martin
News
Videogame dadification takes a delightful turn for the bizarre in Dad Quest
Jess Joho
News
What architects can bring to videogame development
David Rudin
News
The bittersweet pleasures of patriarchy lite
Mike Sell
Article
What Command & Conquer gets wrong about religion
Chris Hutton
Article
The Black Glove is like BioShock’s opium-riddled older sibling
Jess Joho
News
Think the NSA is bad? Games are masters of surveillance.
David Chandler
Article
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