Is it a coincidence that autobiographical games are the ones that seem to experiment with new storytelling ideas the most? Look at the infinite scrolling world of life and death in Passage (2007), the collage of frustrations in Dys4ia (2012), the awkward online conversations of Cibele (2015), and th
I’ve never met JP LeBreton but I know him because he knows the original Doom series. He wrote what is probably the most insightful design analysis of the game back in 2010; before he became a level designer for BioShock (2007) he learned the craft with Doom‘s level editor (and then demade his BioSho
Some songs stay with us, permanent signposts along the pathways of our memory. We revisit them in different contexts as time goes on, hearing the bass line or the lyrics or the production anew, reflecting on the significance of the moment from the comfort of the familiar. Ansh Patel, an interdiscipl
Pausing during conversation can be terrifying. The ask is that you listen to your partner in speech, taking in everything they have to say, and then let you both wallow in a considered silence for a few seconds before your reply. It’s said that the person you’re speaking to will hardly notice that y
Overzealous dieting is a rite of passage for people of all ages and genders. You stare in the mirror and wish you didn’t have that extra flab of fat. Later turning to the realms of Internet-aided food over-management and hellish exercise routines to (hopefully) fix yourself up and return to the slen