This article is part of a collaboration with iQ by Intel. More than 20 million people use their imaginations to create endless virtual worlds in Minecraft (2009). Unlike most games, however, players (rather than developers) push the boundaries of Minecraft’s expansiveness. They build everything from
Augmented Reality (AR) is the mixing of the world as we know it with the digital world. Fittingly, it has long blended with videogames. In the popular rhythm game series Hatsune Miku: Project DIVA, if playing on a PlayStation Vita, the player can enable an AR Mode and carefully orchestrate where Mik
At the Game Developer’s Conference in 2013, I cruised through the expo floor areas on a student pass. With such a limiting pass, I wasn’t able to do much. That was, until I stumbled upon Tenya Wanya Teens (2013), a never-publicly-released experimental party game from none other than game designer Ke
Sometime in the 1820s, Nicéphore Niépce created “View from the Window at Le Gras,” an image from his countryside estate that would later become the world’s oldest surviving photograph. Nearly two centuries later, people snap, discard, and forget about pictures more precise and vibrant than anything
Over the past year the horror genre has revitalized fear. Films like David Robert Mitchell’s It Follows, a film featuring a sexually transmitted haunting, and Jennifer Kent’s storybook monster film The Babadook, have received unexpectedly raving reviews and high ratings on Rotten Tomatoes. In 2013,