A lot of games are about saving the world, but Eco might actually do it.
Magic Mike, John Marston, and butts butts butts.
Baby boomers versus wearables. With explosions.
DOOM II didn’t iterate on DOOM—it opposed it
The Bloodborne economy values its workers.
Danmaku games have proven uniquely resilient.
Wrestling is fake. Its games aren’t fake enough.
Imperfect games and perfected strategies may create an esports bubble.
What is the ultimate player of Tinder like?
Capitalism, modernism, and the dehumanization of art.
Games can keep history alive.
Pictures for Sad Children was a cherished webcomic until its creator decided it shouldn’t be.
The most consistent character of the Terminator movies isn’t a terminator. It’s a psychiatrist.
Exploring the gorgeous, painterly world of Beyond Eyes with creator Sherida Halatoe.
A college professor on the difficulties—and rewards—of teaching videogames.
Why creators need to be careful when resurrecting the images of classic animation.
At E3, you can tell a publisher’s power by the carpeting in their booth. Seriously.
GTA’s worlds have always been full of assholes. Online, it’s even worse.
BattleBots, now with 100% more Silicon Valley sheen.
The secret to any Batman game is an embrace of the rogue’s gallery.
When the competition gets way too salty.
From Ocarina of Time to Call of Duty, games can be at their best when they’re quiet.
Pixar’s Inside Out is like Steel Battalion inside your head.