Some videogames to warm you up, depending on where you live.
“Genesis does what Nintendon’t.”
Hop across buildings or fly through the sky in an environment without limits.
What Miyamoto has in common with Walter Lippmann and Don Draper.
Jon Rafman’s collaboration with Oneohtrix Point Never scrapes the far reaches of the Internet.
A meditation on violence, America and videogames.
They’re both old and lovable and have lasers for hands, so.
With the Xbox One safely on store shelves, writer Eric Fridén takes a look at the plans Microsoft has for our increasingly convergent future.
Why we trust the female voice, even if it’s coming out of a potato.
We talk to devs from Harmonix, Moonshot and the MIT Media Labs.
Explore the final frontier of art without ever putting on your pants.
How a group of veteran devs are forging a new path for cultural pride. Also involved: bears.
RoRoD is a version of the classic brick-eliminating Breakout game that requires players to bounce a real ball against a digital display.
Designer Thomas Wing-Evans created a way for strangers to play tic-tac-toe with each other during train rides.
Daniella Zelli runs the site Gourmet Gaming, where she creates physical versions of the foods found in popular virtual worlds.
What do you touch more, your iPhone or your partner?
From Cookie Clicker to Candy Box 2 and back again.
Design collective creates a public exhibit inspired by instability, levitation and regression.
Truly, one feels the spirit of the sandbox.
Playing hard the Hollywood way.