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Alone in a crowd in Metroid Prime 3: Corruption
Non-player characters helped the series double down on its sense of isolation.
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Non-player characters helped the series double down on its sense of isolation.
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The wonders of Sanctuary Fortress.
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That eccentric little control, actualized.
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A taxonomy of flânerie.
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Celebrating Barbie games on the same level as MegaMan ones.
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Breaking out of a straitjacket economy.
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Naomi Clark looks to make Netrunner a little less … cyberpunk.
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Fifteen years later, the game is almost too real.
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Exploring the potential of the screen, the page and the ceiling.
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Volumetric lighting will only increase in importance.
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The roleplaying masters understand the importance of identity.
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Japan’s naturalistic religion defines many of our shared experiences.