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Kill Screen Staff
Jason Johnson
Chris Priestman
Jamin Warren
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Seduce Me, the too-steamy-for-Steam sex game, is out now

Last fall we interviewed Miriam Bellard, one half of the duo behind Seduce Me, the indie converse-and-get-perverse game that Steam yanked from Greenlight for indecency. Speaking to Bellard, I realized that the game wasn’t a cash grab or a stunt; she legitimately wants to address what they perceive a

Avast! On the horizon, a new gaming journal!

If you are a videogame nerd you will love Well Played. And When I say nerd, I don’t mean everybody who plays videogame players, but those who enjoy exploring the esoteric realm of videogame study (ludologists and narratologists, you know who you are).  A description of the journal from their website

The original Sims design documents are fascinating

The Sims, like most transcendent games, feels natural, like it always existed. It’s almost hard to wrap your mind around the idea that very complex and very painstaking design had to go into making something that is so elegant and so parsimonious, but of course, it did. Don Hopkins, a progammer inst

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