Part of the national security Safety Plan in Orwell’s world is a program that employs citizens to spy on other citizens. Aptly, it’s called Orwell. As a government spy in the game’s world, you’ll be able to scour others media presence—and chat conversations—for suspicious information. Creator Osmoti
Working as a trader used to be a glamorous—if also morally dubious—job. Note the use of the past tense in that sentence: Wall Street (1987), with its yelling into phones and power-suits, power-lunches, and power-everything-else is a thing of the past. It’s not for nothing that the most exciting cult
Jason Rohrer’s last game, the home defense MMO The Castle Doctrine (2014), revolved around protecting what’s yours: your family, your wealth accumulated through rounds of burglary, your carefully designed web of traps and defense. It was a ruthless world, a merciless place where your measure of succ
The first time I ever made a Doom map I simply created a few rooms and hallways, then added a couple of enemies and some ammo. But Ben Mansell created something a little more complex with his first Doom map. After 300 hours and over a year spent on it, Mansell is ready to unleash Four Site into the
I could think of any number of better titles for The Curious Expedition. Here’s a few: Colonialism Simulator 1900; Literal Tomb Raider; Uncharted 5: The White Man’s Burden. Virtually anything seems better than the title the game actually has. You do embark on an expedition every time you play it—an