Feature
N++: Iteration, movement, and the screen
Not a throwback, but differently modern.
Feature
Not a throwback, but differently modern.
Article
C418’s soundtrack for Minecraft makes good on ambient music’s promises.
News
For those who play games at a steady—some would say glacial—pace, achievements become unmoored from the gameworld itself. They become associated with life events—I completed that level on my birthday and that other level the day before I got dumped. You age with a game, if not at its exact pace. Spe
News
This is an article about typewriters, but let’s start by discussing the difference between taste and flavour. Taste describes the five senses inside your mouth: sweet, sour, salt, bitter, and umami. Flavour, on the other hand, connotes a more holistic sensory experience. It combines taste with your
Feature
We talk to Fullbright’s Steve Gaynor about everything but his owl(?) tattoo.
News
Skyrim, the fifth installation of the long-running Elder Scrolls series, is known among other things for its intensive, high quality graphics and level of visual detail. Even then, it’s common for players on PC to install several graphical enhancement mods for even more realistic lighting, water, an
News
Exploring identity through the conversations we have inside our head.
News
We’re used to the first-person shooter being a series of gunshots executed through bared teeth. Bang, bang, momentarily duck behind cover to heal, bang bang. That’s the usual rhythm. They’re shooting galleries that throw bodies of various intelligence and armor at us to shoot. There’s little thought
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There’s something eerie about da Vinci’s Lady with an Ermine—that distant stare, the strangely serpentine choice of rodent, the utter darkness of the backdrop, perhaps? Even before the trailer for Layers of Fear transforms the subject of da Vinci’s portrait work into a skeletal atrocity gripping a s
Review
Say hello to the new wave of walking simulators.
News
Have you read The Grapes of Wrath? If you’ve been through the American school system you probably just hissed through your teeth at the sight of its title. For bringing up those aching memories, I apologize. But if you did study it, you’ll be familiar with how John Steinbeck structured the chapters
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The battles in Badblood are ones of wit and wariness. Like Manhunt meets hide-and-seek, two trained killers sneak around in a field, hunting and fleeing from the other as the screen orientation constantly shifts to mask their movements. It’ll take strong spatial awareness and alertness to find your