Review
The disappointing conventions of Mad Max
Avalanche Studios fails to capture the spirit of George Miller’s films
Review
Avalanche Studios fails to capture the spirit of George Miller’s films
News
What’s the difference between art and architecture? Here’s Archdaily’s Vanessa Quirk with a run of the mill definition: Art is a form of self-expression with absolutely no responsibility to anyone or anything. Architecture can be a piece of art, but it must be responsible to people and its context.
News
Watching traditional media outlets like Time scramble to try and wrap their minds around something like virtual reality is, well, kinda adorable. Don’t get me wrong: for all the patronizing smugness we feel about knowing a bit more about emerging technologies (since we’re, you know, a videogame arts
News
Last year, Nicky Case and Vi Hart released Parables of Polygons, an experiment inspired by Bret Victor’s work on Explorable Explanations. Their aim: to bring the best parts of interactivity to a blogpost that might help explain how systemic biases and prejudices can take shape. After being a finalis
Article
Destiny isn’t perfect, but its headshots might be.
News
Ghosts of Memories is an upcoming iOS and Android game set in a mystical, isometric world of impossible architecture. While the game it resembles most, Monument Valley, presented its puzzles as compact structures to be rotated, explored, and manipulated, Ghost of Memories spreads its puzzles out acr
Article
Why the words “open world” are meaningless.
News
If nature was able to make a videogame I think it would be Alea. And it’s not just because it’s a twee, musical hike through a “psychedelic forest.” Nor is it due to its two graphics options: “Shrub” and “Tree.” I say that because you can play it with a moss controller. Like, actual moss, those gree
Article
Hideo Kojima’s games can be brutal. For some, that’s the point.
News
Let’s explore the world of gaming together.
News
The lead virtual reality company gets in touch with interactive entertainment.
News
I can name few games based on renowned European operas, and even fewer based on famous Japanese adaptations of classic European operas. In fact, only Magic Flute fits the bill. Created by LabLike, Magic Flute is a tile-based puzzle game for iOS set in the world of Wolfgang Amadeus Mozart’s The Magic