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15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Featured
April 23: What to Play This Weekend
Jamin Warren
Featured
Why I Can't Stop Thinking About Grandma, a Game Boy Eulogy
Jamin Warren
Featured
Teddy Pozo Explores Loss, Life, and Identity Through Interactive Clay
Jamin Warren
Featured
Idolm@ster and the mechanics of depression
Caty Mccarthy
See what we’ve
written lately
Kill Screen Staff
Jason Johnson
Chris Priestman
Meet our top authors
Touch & Go: Exploring Alternative Controllers
Nicole Pacampara
feature
Kentucky Route Zero Act IV gets a mysterious interactive teaser
Chris Priestman
News
Californium can’t get past writer’s block
Alexander Kriss
Review
Finals Fantasy creates game design lesson plans anyone can use
Michelle Ehrhardt
News
Just what are we losing to Google’s AlphaGo?
Daniel Fries
News
The big beards and cute looks of Burly Men at Sea will debut soon
Kathryn Madden
News
The wearable tech that’s getting girls into coding
Cassidee Moser
feature
Interactive illustrations give pixel art a new lease of life
Chris Priestman
News
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In case you
missed it
Birthplace of Ossian explores the artificiality of videogame landscapes
Chris Priestman
News
The secrets of Dishonored 2’s mongrel city
Gareth Damian Martin
feature
Frog Fractions 2 and the difficult art of mystery making
Chris Priestman
News
Photography project inspires a videogame about mountains
Chris Priestman
News
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