E3 is this week. You probably noticed. Videogame makers are rushing to capture more and more of your attention. But maybe that’s not such a good thing. One of my fave science writers Jonah Lehrer has a defense of day-dreaming in the New Yorker, looking at several studies that about the benefits of l
Thanks to All Things Considered and NPR producer Justine Kenin for making this happen. Listen!
Screw the Kinect voice commands. Screaming is all the rage. Chris O’Reilly at UCLA’s Talk Therapy is absurd: In Talk Therapy, two players compete by screaming at each other. Speed up or slow down your piece, and yell at the exact moment it lines up with your competitor’s. Ok. Sure. Video
Kill Screen, in conjunction with Pitchfork, is proud to announce the launch of Soundplay, an interactive program focused on the intersections of music, gaming, and technology. Kill Screen has commissioned some of our favorite independent game developers to create new, original games inspired by Pitc
A couple years ago, I was on a panel for the MacArthur Foundation on the future of games and schools. One of the big questions was how games would be integrating and I found the answer of “systems-based thinking” to be convincing. In large part, this philosophy teaches that creation and collaboratio