Jamin Warren

Jamin Warren

538 posts
Los Angeles

Jamin Warren founded Killscreen. He produced the first VR arts festival with the New Museum, programmed the first Tribeca Games Festival, the first arcade at the Museum of Modern Art, won a Telly, and hosted Game/Show for PBS.

Are pixels passé?

At SXSWi last week, a comment from Ben Terret, head of design for the UK Government Digital Service, had particularly resonance for us gameplaying folks. The panel was titled “The New Aesthetic: Seeing Like Digital Devices” and walked through the myriad of ways that our understanding of modern reali

Do mobile games need better fonts?

Over at Buzzfeed, John Herman notes that the introduction of new retina displays for the iPad is giving mobile app designers pause about a previously overlooked design element: fonts. He points to the app Readability’s licensing of fonts from Hoefler & Frere-Jones, one of the most establish foundrie

Is there value in replaying games that you’ve finished?

Author Helen DeWitt was asked by a journalist about books that she’s re-read during her lifespan. What ensued was a 5000 word list of her favorites — but more notably, she outlines how that book had changed from her initial read to her subsequent re-read (or rerereread as it were). She explains: Rer

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