Jamin Warren

Jamin Warren

535 posts
Los Angeles

Jamin Warren founded Killscreen. He produced the first VR arts festival with the New Museum, programmed the first Tribeca Games Festival, the first arcade at the Museum of Modern Art, won a Telly, and hosted Game/Show for PBS.

Meet Monstrum, creators of the world’s greatest playgrounds

Every neighborhood has one. That one park or school or restaurant that had the playground you never could turn away from. My brother’s school had one — the twisting, wooden spires of his montessori, and the sheer size! It was enormous, with byzantine pathways, ample room to hide, and several walk wa

Bennett Foddy’s take on sumo wrestling will leave you in stitches

Originally designed for two players on a trampoline (seriously), Get On Top is the newest local multiplayer piece of brilliance from academic-cum-game designer Bennett Foddy. It is also the name of a Red Hot Chili Peppers song, but that is neither here nor there. As someone who loves the stripped do

What makes a world different from a game?

Virtual world research Edward Castronova reflects on Star Wars: The Old Republic failed to attract enough paying customers, while EVE Online continues to thrive. The secret is context and design: What makes a world different from a game? Well, in a world, there’s downtime and exploration and life. D

Appartus demo mixes art school mannequins with Capri-Sun kids

IGF entrants are trickling out over the web; you can start the hype machine ‘a-rolling. (Hype machines have wheels btw.) Anyway, Apparatus is a new platformer tjat pulls from the high art of Scandinavian attic design. You’re a jumble of cubes that falls apart and reassembles at your command. Accordi

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