Jamin Warren

Jamin Warren

Jamin Warren founded Killscreen. He produced the first VR arts festival with the New Museum, programmed the first Tribeca Games Festival, the first arcade at the Museum of Modern Art, won a Telly, and hosted Game/Show for PBS.

Introducing GNILLEY, a game for people who yell by people who yell.

Video Designed two years ago at the Global Game Jam in Sydney, GNILLEY is game where you tell — at everything. Perhaps developers for the Kinect should take notice. There are a lot of angry people in this world that demand absolution. Developer Glen Forrester is raising money on his Kickstarter to m

Do kids play more games, watch more TV, or read more books?

The Kaiser Family Foundation released a report titled Generation M2 on the media consumption habits of those 8 to 18-year-olds. The study outlines how kids spend more than 50 hours a week and much of that time is spent on multiple devices in what they are calling “media muti-tasking.” What surprised

If videogames are in their "indie" period, where’s our Factory Records?

Author of How Soon is Now?: The Madmen and Mavericks who made Independent Music 1975-2005 Richard King outlines his argument that labels like Factory Records shaped the sound and business of music for the decades after their heyday. He surmises: What differentiated Mute, Factory, Rough Trade and the

Is the Xbox 360 even for games anymore?

Last night I plopped down in front of my television, popped on my Xbox, and used the video player to stream from my computer via a program called Vuze. This isn’t the first time; in fact, this is quite a common occurence as so much of my game-playing has transitioned to my iPad, 3DS, and, now, PlayS

PAUSE: Chris Burden’s kinetic toy car sculpture comes to life.

Video We mentioned performance artist Chris Burden’s new installation Metropolis II, now showing at the Los Angeles County Museum of Art, once before, but we just discovered this video, directed by  Henry Joost & Ariel Schulman, that walks us through the work. Per LACMA’s description: Metropolis II

New London exhibition examines the artist’s engagement with the television.

Simon Denny. Those who don’t change will be switched off. 2012.  We here at Kill Screen are obviously obsessed with screens and London’s Institute for Contemporary Arts is as well. Their upcoming exhibition Remote Control caught our eye and artist’s interaction with the medium of TV certainly has ra

What can the Muppets teach us about making better heroes?

In an interview with NPR last week, Jason Segel outlined the process for turing The Muppets into a reality. Along with director Nicholas Stoller, Segel had earned a reputation on screen as an student in the Judd Apatow school of film-making: a healthy respect for the power of raunchiness. But when t

Maker of Draw Something pulling in Wu-Tang for "realist game ever on Facebook"

OMGPOP, the NYC-based maker of popular iOS title Draw Something who was recently acquired by Zynga, has their sights set on Shaolin. Their new game Streets for Facebook recruits the fury of the Wu-Tang Clan for what looks to be a FarmVille-esque experience. CEO Dan Porter told Business Insider, “Thi

How one long 88-minute shot in "Silent House" can teach gamers about suspense.

Video While many survival horror games rely on mood and frightening visuals to terrify players, perhaps gamemakers should be looking at the work of filmmakers Chris Kentis and Laura Lau instead. Their shark thriller Open Water was an extensive exercise in patience in the Hitchcockian manner and thei