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Secret Ponchos turns the desolate spaghetti western into chaotic multiplayer
Take a stool and drink up.
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Take a stool and drink up.
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Superhot is both the Matrix videogame we’ve dreamt of (naturally, whilst cradled in our biomechanical nutrient pods) and the best argument yet for the Oculus Rift. Meditative may be a stretch. Superhot is a pensive shooter. It slows you down. Like For Each Our Roads of Winter, Superhot invites you t
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The intersection of photography and computers generally connotes Photoshop and Instagram. The first is a tool for refining and altering photos, enabling manipulation far beyond what’s possible in the darkroom. The second is a sort of casual dumping ground, a worldwide clothesline sagging with millio
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The walls came tumbling down.
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Yellow Submarine, meet Kid A.
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All aboard the Yellow Submarine.
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The Gamepad Obscura.
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As slick as Device 6, but substantially less sinister.
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Ready your nouns for verbing.
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Dark Souls II definitely earned the numeral in its title, whatever you thought of the game proper. It reworked and remixed Dark Souls but there was little in it that felt unfamiliar to series veterans. But the mastermind of misery himself Hidetaka Miyazaki, absent from Souls II, has returned with Bl
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From the crucible of another game jam—this time it’s the Public Domain Jam—an adaptation of Charlotte Perkins Gilman’s short story “The Yellow Wallpaper” has emerged [play here]. Famous for its visceral depiction of obsessive behavior (H.P. Lovecraft was a noted fan) as much as its social subtext, “
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In the year 20XX, in a TIGSource devlog… Irkalla. It’s a side-scrolling arcade shooter that has the pixel-y charm of Hyper Light Drifter (or your personal favorite upcoming GIF-machine), and all the bleak, gunmetal-grey mech-strewn wastelands you can ask for. Yeah, the pored-over, long-gestating pix