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Newton v. Galileo in ultimate historical grudge match of a board game

The worker-placement board game The New Science lets you play as one of five legendary scientists. Each turn requires dividing three action tokens between research, experimentation, or publishing. Players can learn about scientists’ conflicting motivations, and pretending to be Issac Newton sounds p

What can one-trick art games teach us?

You know the game. It’s kind of arty, and it does one thing really well, and it presents itself as some kind of metaphor for life. Games like Passage or The Marriage. A recent game in this vein, Lim, has you blending in to pass by other people. I got stuck fairly early on, and felt like the message

IndieCade’s helpful guide to the best indie games

There are so many indie games out there that it’s hard to know which ones are worth your time. Conveniently, IndieCade has collected some of the year’s best indie games on their website. Some of the games, like Zombie Yoga, are still in development, while others, like Cart Life, have been out for a

Google tracks gamers, and they can predict your purchases

By default, Google keeps track of user browsing histories. Many game players are also Google users, so they can follow your game-playing habits from the time you searched “XCOM release date” to “XCOM walkthrough.” Some interesting tidbits: -27% of tip-seekers browse from a mobile device. -84% of gam

A remembrance of game composer Ryu Umemoto

Over at Gamasutra, a remembrance of game composer Ryu Umemoto by his friend Audun Sorlie. Umemoto died last year at the age of 37, much to the dismay of his many fans in Japan. He worked for Cave, known for their shoot ’em ups.  In Japan, the name Ryu Umemoto resonates in the hearts in thousands upo

Should 7-year-olds play Uncharted?

Videogames can make excellent babysitters, since they keep children occupied and entertained for long stretches of time. Of course, not every videogame is appropriate for chidren. Samuel Sattin at The Weeklings writes about trying to let a visiting 7-year-old play Uncharted 2. The child’s mother pro

The DS game that teaches you how to bribe

Jason Rohrer’s Diamond Trust of London requires you to bribe opposing diamond agents, all while your opponent bribes yours. It feels like a German board game, but playing on the DS makes secret decisions possible.  Gus Mastrapa at Paste magazine discusses the game’s possible commentary on business t

Brainworth wants to turn learning computer science into a game

An ambitious Kickstarter project called Brainworth wants to make a set of games that will teach principles of computer science. Games in development have players developing an AI to play Snake for them and making behavior trees. You could just play RoboZZle if you like ordering commands, but a frien

A game that will keep children indoors for hours, where they belong

The upcoming PS3 game Puppetter looks a little like LittleBigPlanet, with its bright style and paper-like visuals. But the game has more than a little Tim Burton in it. Game director Gavin Moore tells Wired his inspiration for the game: Basically, I’m making this game for my [eight-year-old] son. I

Steam’s Greenlight no longer allows listing by most popular

Steam’s Greenlight system, where users vote on the games they’d like to see sold on Steam, has stopped listing the most popular games. Hiding this information suggests that Valve wants users to vote for games not based on how popular they are, but if they look cool. It also means that developers can

Adventure Time Game Jam was as cool as it sounds!

Fanfiction is easier to write than regular fiction, because the characters and world are already invented. For the Adventure Time Game Jam last weekend, having a ready-made universe let jammers focus on making games! Here are three of my favorites: Noire Time There’s not much to do, but the pixel ar

Big publishers ask devs to get Kickstarter money for them, thanks very much

Big publishers have their eyes on Kickstarter, the crowdsourcing phenomenon, and want a piece of the action. Obsidian Entertainment’s CEO Feargus Urquhart, whose Project Eternity has been immensely successful, tells one such story on the project’s Kickstarter forum: We were actually contacted by som

The game that teaches you to read Japanese

Speaking of gamification, which can help motivate people to do boring things, it’s a useful way to learn a language. Learning Japanese kanji, especially, requires a lot of memorization. Koichi and Viet, who are associated with the Japanese culture blog Tofugu, are developing a kanji-learning website

What is the emotional cost of gamification?

Gamification can help motivate us to do boring things, whether it’s working out or engaging in social media. Over at Bit Creature, Lana Polansky explains how gamification is great for motivating us, but can detach us from emotions and feelings that make life interesting. We simply can’t have experie

How to make a Sword & Sworcery bento box

Anna the Red makes ridiculously detailed bento boxes. She’s done bentos of Calvin and Hobbes, Totoro, and now, Superbrothers: Sword & Sworcery EP. The making-of video shows all the tweezing and exacto-knifing that went into this meal.

BioWare cofounders retire, move onto beer, other projects

BioWare co-founders Ray Muzyka and Greg Zeschuk announced their retirement today on the BioWare blog.  The studio’s first big success was the Baldur’s Gate franchise, followed by Neverwinter Nights, and, later, the Mass Effect and Dragon Age franchises. Muzyka plans to invest and mentor other entrep

What Bowser and Sonic are doing in a Disney movie

Disney’s upcoming film Wreck-It Ralph has a lot of trademarked characters in it. In his interview with Total Film, producer Clark Spencer gives a behind-the-scenes look at the process of getting the necessary permissions.  Rich [Moore, director] and I went to E3, and pitched the movie to all the dif

A beautiful exploration of Choose Your Own Adventure story paths

While we’re on the subject: Graphic designer Christian Swinehart has created a remarkable website about Choose Your Own Adventure (CYOA) books, or “game books.” His graphical representations of the branching storylines are beautiful in their own right, and teach lessons about how “branched” a storyl

Choose your own adventure, from the comfort of your browser

Remember Choose Your Own Adventure novels? They were great. But flipping to the exact right page was hard to do without spoiling some other part of the story. Thanks to hyperlinked texts, these stories no longer suffer from that problem. If you’ve ever thought of writing a choose-your-own-adventure

Inside the BioWare writers’ studio

BioWare, creators of the beloved Mass Effect and Dragon Age series, is known perhaps more than anything for the quality of its writing. The Border House interviewed BioWare writer Ann Lemay. We work in an open-floor office, each in four-desk units with semi-clear dividers that afford some privacy, b