Kill Screen Staff

1953 posts

How Game of Thrones’s marketing could influence games

Before Game of Thrones came out last year, the series faced a great challenge in trying to introduce new viewers while pleasing hardcore fans. The same struggle applies to most if not all successful franchises and remakes within the games industry. The way that Campfire, the show’s marketing team, g

Color Theory in an addictive nutshell

Color is a web game that serves as a lightweight primer on color theory. The only mechanic is clicking in a color wheel to match the given color(s). Despite being extremely straightforward, the game’s demand for precision makes it addictive, catering to the art kid in me. With such a simple mechanic

Could Project Fiona breathe new life into PC gaming?

Razer’s Project Fiona is a PC that looks, in its current incarnation, like the love child of an iPad and a Playstation Move-with maybe a dash of PSP thrown in. As a prototype, it has a long way to go, but it’s following current trends to bring portability and motion controls to games you’d normally

Game arcades and the "silver market."

Game arcades as social spaces have undergone reinvention, rebirth and resurgence. In Tokyo, it seems that arcades have found a new demographic: seniors. Once the preserve of rowdy teenagers, game arcades in Japan are rapidly becoming the hippest place to hang out for a whole new generation — their g

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