Over at Instructables, they’ve put together a nice little primer for a 900 LED table you can build to play Pong on. Just in case you weren’t busy this week.
Berlin-based photographer Stephen Tillmans is a man after our own heart. He recently created a series of photographs of that split second when a television is shut down and the image fades into the ether. The results are both precise and surreal, drawing attention to flicker of energy few of us have
“I want to turn every aspect of our lives into a game by marrying the digital and the physical.” — That’s Vivian Rosenthal who Fast Company recently profiled as she attempts to toe the line between high-tech marketing and conceptual art. More notes about one of her projects: After Rosenthal gradua
In honor of LCD Soundsystem’s final show this weekend, a terse statement from the band’s frontman/mastermind James Murphy on the ease/utility/lucrativeness of DJing vs. videogame testing.
For the most of the history of games, they have been social experiences. Games like Solitaire were anomalous for their single-player game play. Writer Chuck Wendig was curious why so many videogame protagonists are afforded the luxury of solitude. Why don’t these digital wanderers have any friends?
Videogame ratings are at the heart of the upcoming Supreme Court decision, but much like Kirby Dick’s 2006 documentary This Film Is Not Yet Rated exposed some of the problems of the movie rating system, an MIT research is attempting to do the same. Konstantin Mitgutsch is actually a scientific board
File under “Winning.” An opportunistic California company has decided that they have seen the future of games and it is called Sheen. Hyro-Gliff has decided to file a variety of trademarks based on all the crazy things that Sheen has said over the last few weeks. We hope it’s a cover-based shooter
From the edges of science, a synthetic mother/spawn doll has been created to help medical students walk through a birth: The mother known as “Noelle” and baby “Hal” give students an interactive opportunity to prepare for a normal births and ones with complications. “They see what they need to do. Th
The comedy video troupe Rooster Teeth, makers of the popular Red vs. Blue Halo parody series, have taken it upon themselves to re-imagine the world of Angry Birds as some strange political thriller. We believe the creation of imaginary worlds around the universe of Angry Birds is merely some global
What is striking here isn’t that a Chinese company has decided create their own game, without consent, based on the popular Plants Vs. Zombies. What is amazing is that said infringe-o-rama was actually displayed at trade show as if it were something, you know, Shunxiang Technology came up with on th
If you haven’t seen Patrick Jean’s Pixels, then you’re in for a treat. Pixels attack New York. That’s about it. Jean had this to say about the short: I played all these games when I was young ! Most of them were on Commodore 64, Amstrad CPC or Arcade machines. Another aspect was to mix these two d
Artist/creative technologist Justin Windle posted this project called “Smack My Glitch Up.” Pretty much speaks for itself — an excellent way to create glitch art.
German designer Moritz Waldermeyer put together this amazing theramin-laser thing. Kind of feels like something that a Bond villain would devise to enslave the world with sound, but we’re happy with its non-evil uses as well. Also side note, Waldermeyer’s credentials are pretty thick: Since then, he
The connections between jazz and videogames are apparently very deep. There was Andy Baio’s curated Kind of Bloop chiptune take on Miles Davis’ classic Kind of Blue and Koji Kondo, prolific OG Nintendo creator of the Super Mario Bros. theme, talked a lot about the jazz leanings of some of his work.
Our friends over at Paste posted a bunch of photos of Tim Schafer that were taken by Brian Taylor at last week’s Game Developers Choice Awards. Since Schafer is the funnyman-in-chief at Double Fine and responsible for games like Brütal Legend, Grim Fandango, and others, we figured he would be open t
Games teach us, and they change us – but only if they get close to us. Welcome to “Intimacy,” our most personal, most haunting, and most uproarious issue.
For the last couple months, we’ve been combing the web looking for the best videogame-related material scattered here and there. Here are some of our favorites from the past week.
Lists are serious. A critical consensus and a “Game of the Year” pick can cement a title’s place in the canon. Plus, those little “BEST OF 2010” stickers on the boxes? Those aren’t cheap.