Kill Screen Staff

A Toronto designer starts with an illo, ends with a game world

Above is the latest trailer from the Lepos, an upcoming game that fuses street art with the arcade. We’ll let the clip do the rest of the talking. Coming soon to an arcade near you.  (For the record, Jamin has one of these stickers on his laptop…)

The most impressive Minecraft recreations OF ALL TIME

To celebrate the wonders of capitalism and the wonders of corporate synergy, GE compiled the coolest recreations of famous buildings and compiled them on Buzzfeed. Check out the list, and then go watch something on NBC. Or buy one of their ovens. [via]

Ending global poverty, one Lego at a time

Open Source Ecology is a Kickstarter project worth donating to. They’ve reached their goal, but if you’ve ever wanted to be able to make your own tractor in twelve hours, it’s worth helping them go above and beyond. From their site: The aim of the GVCS is to lower the barriers to entry into farming,

Art of the Arcade shows the design side of gaming

Art of the Arcade is a nascent website that showcases exactly what it sounds like it would showcase: game-related art, from shots of the Atari logo when it was still in its design stage, to some truly great illustrations taken from Intellivision’s gaming catalogue. The site’s still in its infancy, b

Yes, the Rockettes are channeling videogames now

Seriously. The New York Times reports that this Christmas’ Rockettes show at Radio City will forego the kick-lines of yore and replace it with something a bit more modern: an immersive videogame. Says one Rockette in the video: As every videogame level completes you add on more Rockettes and in the

Should game designers care about putting their name on a box?

LucasArts Creative Director Clint Hocking thinks not. In a new blog post he calls this baggage from the “floundering cultural models” of the “author-centric broadcast culture” that defines high art, from paintings to novels to film and television. Games, on the other hand, are part of an “actor-cent

Feeling Anxious, Depressed? You Should Have Been Playing

Have you been feeling frustrated, stressed, down in the dumps? Maybe it’s because you spent too much time preparing for adulthood as a child, and too little time playing:  Suicide rates quadrupled from 1950 to 2005 for children less than fifteen years and for teens and young adults ages 15-25, they

Is the future of design veering towards gaming?

Rhizome has a really great interview with Paola Antonelli, the MoMa’s Senior Curator in the Department of Architecture and Design on MoMa’s new Talk to Me exhibit. The interview touched on a lot of really great ideas (what can QR Codes be used for besides selling people stuff, anyways?), but the rea

And the award for "Angry Birds-related Correction of the Year" goes to…

The New York Times! With the following note in their review of Walter Isaacson’s Steve Jobs: An earlier version of this article incorrectly stated the premise of “Angry Birds,” a popular iPhone game. In the game, slingshots are used to launch birds to destroy pigs and their fortresses, not to shoot

Want change education? Capture a child’s imagination, Murdoch says.

Recently, Rupert Murdoch gave a speech at the Foundation for Excellence in Education Summit in San Francisco, and made some pretty great points. Let him tell you about math: Say I was trying to teach a 10-year-old about Bernoulli’s principle. According to this principle, when speed is high, pressure

Collecting Lives

Emily Flynn-Jones on the death and rebirth of games in museums. All museums preserve artifacts that have passed their cultural lives—how can they address the interactive nature of games?

British TV confuses game footage with real life

File this one under “British People!” Anyways, the makers of a recent documentary on the Northern Ireland conflict confused videogame footage for actual war footage, and slipped it into an ITV (the British TV channel that isn’t the BBC) documentary. The game comes from Arma 2, an almost painfully re

Com Truise’s "Brokendate" video puts you *inside* the matrix

As far as musician names go, you could do a whole lot worse than Com Truise. Here’s the new video from the New Jersey-based retro synth wizard, featuring a shady Blade Runner-esque future world, segueing into a Tron-referencing light matrix that also kind of resembles that thing they would play at m

Thanks to a new Microsoft invention, we are all touch screens

At the UIST 2012 symposium in Santa Barbara, CA, Microsoft Research unveiled something they call OmniTouch, a device that uses a laser-based pico projector and a camera with depth-sensing capabilities to turn any surface-even the human body-into a touch screen.  Hrvoje Benko of the Natural Interacti

Legos? There’s an app for that

Lego just released a game entitled Life of George that offers players an opportunity to play with George, a Lego man who moonlights as a photographer. George’s job is to show you a photo of something he’s taken, and it’s your job to assemble a Lego model of whatever he shows you. Once the model is c

James Blake and GLaDOS, together at last. (Sorta.)

Ok, so it’s not really GLaDOS (just a vocal effect), but this track from English dub-crooner James Blake’s new “Enough Thunder” EP sounds exactly like that maniacal robot from the Portal franchise. Given our penchant to read games into everything, this totally caught our eye, er, ear. (As my father

October 17, 2011, 10:00 am

. Download audio file If you recall our SL Jones interview from the other day, we mentioned to him the concept of Kario Mart, which is a game that involves Mario Kart, beer, and, well, we’ll let you fill in the rest. He got such a kick out of the idea that he made a song about it for us. Without fur

Why was Phone Story banned from the iTunes App Store?

In a funny, ironic twist of fate, the game Phone Story is no longer available for iPhones as of last month. The game, which seeks to educate its players on all of the icky, human rights violation-y stuff that goes into the creation of a shiny iPhone, was banned for going against the following criter

Does playing Wolfenstein 3D provide catharsis for young Israelis?

It’s said that in order to make it easy for players to shoot their enemies, you can make them robots, monsters, or Nazis. For young Israelis, the latter was preferable. Tablet’s senior writer provides a fascinating first-hand account of what it was like to play the game with revenge in mind:  Killin

Does playing games make you an explorer?

From a Paris Review interview with poet Cathy Park Hong: The frontier is always the border of something, virgin territory where we can build new worlds, remake ourselves; always there’s this obsession with remaking ourselves. So to dream of the frontier is also to desire immortality. But there is no

SOUTHERN RAP MAP #1: SL Jones

Hey guys! Welcome to the Rap Map, where we talk to rappers from every region of the world (North America is the whole world, right? Cool.) about their favorite videogames. We’re starting with the South, and first up, we’ve got SL Jones. SL Jones is a rapper from Little Rock, AK, who in the past has

PAUSE: Title Scream revisits the joy of booting up your favorite cartridges

Why yes, that is the home screen to NBA Jam that you’re looking at. There are probably a hundred more title screens of popular 16-bit games over at Title Scream, all available in beautiful animated .gif form. It’s hard to tell why this website exists, other than that somebody thought it was a cool i

Lo-fi rockers Wavves is remaking Paperboy

Above is a recent tweet by fuzz-punker/noted marijuana enthusiast Nathan Williams, the driving force behind the band Wavves. He’s more or less remaking the game Paperboy, and if the screen shot is any indication, foregrounding the game’s trippiest elements. Should be interesting if nothing else, and