Kill Screen Staff

Games and computer use healthy for kids, says reasonable psychologist.

By now, we’ve heard the tired and rather baseless complaints that gaming makes children antisocial and violent. While stepping away from the console (especially for those more formative years) is important, psychologist Peter Gray writes an extended piece for Psychology Today explaining why kids SHO

Are PCs just imitating consoles?

There’s been some speculation recently how a prohibitively expensive and complex media platform like a PC could continue to survive financially. Then, as if in response to these fears, Alienware unleashed this new curiosity: a slimmed-down personal computer that looks so much like an Xbox 360 that m

Next on Apple’s list of game-changers: school.

Ever seen those funny but vaguely disturbing youtube videos of toddlers becoming frustrated and confused when their magazines don’t automatically resize or reorient themselves at the brush of a finger? Apparently, Apple realized that it was on to something—the company recently announced a partnershi

Kickstarter of the Day: "Help!" could give you an extra life.

Joseph Reilly says “Help!” could save our lives. Or give us clout in a legal battle. The app, designed for Android and iPhone, supposedly begins recording as soon as you tap the icon, sends it to a secure server, and transmits the data to people of your choosing. This could have a number of applicat

Motion-capture actors are still actors. So why aren’t they treated that way?

Nominees for the 2012 academy awards were announced this week. And once again much to Andy Serkis’s irritation, he’s not getting the credit he deserves: “The acting community has worries about performance capture because they believe it’s some form of replacement for performance when in fact, it’s t

Rap Map #8: Starlito

Welcome back to the Rap Map, where we speak with rappers about videogames. Today we’re talking with Starlito, whose Stepbrothers, a collaborative mixtape with the rapper Mr. Don Trip, won heavy acclaim throughout the rap world. I was talking to Mr. Don Trip earlier, and he said that you guys met thr

How pop culture (and videogames) made the Glock our national weapon.

NPR has a fascinated feature on the popularity of the Glock pistol. Invented by curtain-rod manufacturer Gaston Glock, the gun was lauded for its light weight and accuracy, but it wasn’t until the Glock entered the parlance of Hollywood that its popularity skyrocketed. Paul Barrett, author of Glock:

Is Dear Esther even more breathtaking than nature? (Yes, it is!)

Dear Esther, the absolutely gorgeous remake of a Half-Life 2 mod, developed by Mirror’s Edge artist Robert Briscoe, is a treat to look at. Be sure to check out the scenery in a larger resolution at DeadEndThrills, who captured these shots of the game “with top-of-the-line antialiasing and quality se

Can Democracy save Dungeons & Dragons?

In a move that’s 50% crowdsourcing and 100% American, Dungeons & Dragons is turning to the players to fix its ailing orc-slaying system. With the new edition and the call for feedback, in a “hearts and minds” campaign, Wizards of the Coast is attempting to rally players to the cause. The strategy ce

Have board games found their Napster?

The home of internet file-sharing Pirate Bay announced yesterday a new category called “Physibles:” We believe that the next step in copying will be made from digital form into physical form. It will be physical objects. Or as we decided to call them: Physibles. Data objects that are able (and feasi

Cars as avatars: New speed sensor adds identity to speeders.

I’ve always been fascinated by the use of “I” when we talk about our driving habits. “I hit that tree.” “I made a right turn.” “I was speeding.” That conflation of identity and machine is one of the rare instances that an object becomes us. (Playing games, of course, is the other exception.) A new t

George Lucas on Steven Spielberg as videogame kid: "I’ve got one more game!"

A nifty tidbit from the NYT’s long profile of George Lucas and his passion project on the Tuskegee Airmen, “Red Tails.” In it, Brian Curtis outlines the long path that led Lucas to self-fund the action flick where no one else would and his subsequent reflections on life as big-name Hollywood directo