Kill Screen Staff

How movies can look to games to deal with transitioning to digital

In upcoming documentary Side By Side, Keanu Reeves sits down with some of the most important directors working now to discuss technology’s effect on the film industry’s evolution.  Discussing the death of film, the transition into digital, the 3D craze and the proliferation of digital filmmaking, Ci

Why are television’s male protagonists caught in a stalemate?

As we often find in gaming, some of the most successful television titles feature leading male figures. Caught within a certain world and predicament, everything within the narrative seems to change and evolve…except for themselves.  The Atlantic published an essay yesterday on this current phenomen

Jeremy Lin succeeds at life, gets a C+ in NBA 2K12.

2K Sports recently updated New York Knicks point guard Jeremy Lin’s virtual stats in NBA 2K12. It’s a conservative update reflecting the brevity of Lin’s career to date, giving him a 69 overall rating. In case you haven’t heard, Lin recently began kicking ass for the Knicks, and the new videogame st

Does contemporary neuroscience science fail to recognize free will?

In games as in life, a frequent question we ask ourselves is why we make the choices we do. Though the concept of free will has captivated philosophers and scientists for much of human history, modern psychology and neuroscience has often been deemed the final blow against humanism’s optimistic view

Lego Minecraft is finally here.

There was some speculation late last year about the possibility of Minecraft legos finding their way to toy stores and eager fans of Notch’s indie hit. The toy has finally gotten a release date, Edge reports: The Minecraft-inspired Lego set will be released this summer for $34.99 / €34.99, but can b

Videogames may actually help your eyesight. Phew.

Even if videogames rot your brain, they may still be able to improve your vision. While normally this type of improvement comes from “getting glasses or eye surgery — somehow changing the optics of the eye,” Daphne Bavelier of the University of Rochester in New York states that “action video games t

Op-Ed: Chris Brown, Rihanna and Tomb Raider

Yesterday, Rihanna and Chris Brown released two songs that they made together, effectively ending any public ill will that existed between the two following Brown’s brutal assault upon Rihanna, his then-girlfriend. Objectively, they are not very good. To take a further objective standpoint, these tw

Wait, the Sony Kinect? [Head explode]

Shouts out to Kotaku for catching that Sony has patented some motion-sensing technology that is explicitly similar to Microsoft’s Xbox Kinect: The patent is for a “USER-DRIVEN THREE-DIMENSIONAL INTERACTIVE GAMING ENVIRONMENT”, which would involve plugging a camera into a PlayStation and using it to

Who are we, or who do we become, when we play games?

Videogames offer an unprecedented ability for their players to assume unique guises and forms of identity often unavailable anywhere else in life. But how do we separate ourselves as players of games from the beings we become in games? Gamasutra’s Tony Venice has a fascinating study of the question:

Bethesda hosts internal game jam, crazy stuff happens in Skyrim.

In case you missed it, here is the video that resulted from an internal, Skyrim-based game jam at Bethesda: The changes featured in the video range from aesthetic and technically challenging to new enemy types or player abilities (the ability to adopt children and ride a giant flaming horse-though s