Kill Screen Staff

The art of drinking while playing videogames, Skyrim edition.

The guy over at Video Games and Booze, the only blog (that I know of) that specializes in “the art of pairing video games with booze” recently took to matching an alcholic beverage to Nordic role-playing game The Elder Scrolls V: Skyrim. Here’s what he had to say: fantasy games are among the easiest

The Smithsonian is bringing games into the fold of art.

One of the things that has always seemed to hold games back from becoming a rarified “art form,” to use that sticky term, is their long-time absence from the institutionalization of gallery and museum life. Recent developments in everything from the Louvre’s interactivity to the GDC’s own retrospect

South Korean "avatar theme park" looks like a science museum on speed.

Dubbed “mixed reality architecture,” South Korea’s Live Park has more than 60 exhibits enable by RFID, Kinect, and other motion-sensing technologies. The above is obviously a promo video, but with more than $13m in investment, it’s certainly something that modern museums could learn from to make the

Police officer plays out every gamer’s nightmare IRL.

You know what can be the worst? When you’ve lost your perspective in a game and can’t maneuver you/the camera out of your weird quagmire where you’re accidentally running into a wall because you can’t figure out how to swing the camera and then all of a sudden you just get straight SHOT. Maybe that’

PAUSE: Are three lines of a Commodore 64 code enough to inspire poetry?

At Pace Digital Gallery this month, the new show Codings aims to show the computer as “an aesthetic, programmed device that computes on characters” on par with poetry. The curators explain: A three-line version of this program appeared in original 1982 _Commodore 64 User’s Guide:_ 10 PRINT “{CLR/HOM

How the Weinstein’s rating fight might mean a lot for games.

Bully is a documentary from The Weinstein Company on bullying coming out later this year. Recently, the MPAA gave the film an R rating which was appealed by the Weinsteins and after losing, they threatened to leave the MPAA. The crux of the Weinstein’s argument, as highlighted in the article on Slas

It’s here. We made Downton Abbey: The Gathering so you didn’t have to.

Trussed-up telenovela Downton Abbey, an Edwardian-set import, has captured this nation’s hearts and imaginations with its savvy combination of icy British subtlety and hot-blooded American-style romance. And much like your average everyday card-based RPG, the show often stages the fall of fiefdoms a

Kickstarter of the Day: A space opera that’s faster than light.

Matthew Davis & artist/designer Justin Ma have taken their talents to build the IGF-nominated Faster Than Light. But now they need your help to finish the project once and for all. They explain:  Many games have tackled the goal of recreating the feeling of space operas, but few have focused on the

How important is the public reaction to your art?

I think I might be the only person who genuinely enjoyed Lulu, last year’s Metallica/Lou Reed joint album. Lots of people were upset with how the album was basically a latter-day Lou Reed album with Metallica fucking around in the background, but once you get past your preconceived notions of what t

Junot Díaz is writing another book and we’re psyched.

The Brief Wondrous Life of Oscar Wao is certainly one of the coolest, most bizarre books ever to win a Pulitzer-it seemed like you needed to take constant trips to Wikipedia to understand the whole thing if you didn’t have a working knowledge of Lord of the Rings, Dungeons & Dragons and also Latin A

When will we see a great biographical game?

Writing biography is hard. Basically, you have to learn about every single part of a person’s life and then filter out the boring stuff, which must be maddening. In a recent interview with The Millions, Scott Donaldson, who’s written biographies of F. Scott Fitzgerald, Earnest Hemingway and Winfield

The man who modernized pinball machines passed away.

We’re sad to report that Steve Kordek, the inventor of the two-flipper pinball machine, died last Saturday at the age of 100. He will be missed. Time reports: In an interview with the New York Times, Pinball author Roger Sharpe says the two-flipper design was only part of Kordek’s revolutionary cont

A new system for movie-goers hands the narrative over to the viewer.

Think about all the terrible movies you’ve ever watched…it’s probably a pretty long list. All frustrated consumers, rejoice: a new system by UK based company Myndplay has developed a system of software and an EEG-based headset that allows movie viewers to control specially developed films. With thei