Kill Screen Staff

GTA 5 gets spiritual, Eve makes bank, and board gaming takes Mumbai

We now know what a first-person shooter looks like when your mouse’s gestures are plotted out (above), thanks to a Redditor named Derpasaurous. “In those days, I believed firmly that the future of computer games was all about AI. That in twenty years time we’d be interacting with NPC characters in c

Boston exhales, Mario’s questionable block, and Mr. Sim goes west

Last week was rough. Rob Dubbin, Colbert Report contributor (and infrequent Kill Screen scribe) showed how making games in response to tragedy can offer a different kind of catharsis. Friday’s unprecedented manhunt for the Boston Marathon bombers ended with the help of thermal imaging, a kind of hea

The Beast and SKill face off, a robotic mixologist, and a wild intern appears!

No, Vivan Clark is not a lesser known Woody Allen film. It’s the sublime successor to Kill Screen fave Soda Drinker Pro! Metanet announced they’ve started work on the third game in the N franchise, entitled N++. They chose N++ instead of N+2 after receiving a stern warning from literary magazine n+1

Thick Russian accents, outstanding videogame podcasts, and Half-Life X Doom

First up. Metro: Last Light looks smoking hot. Those thick Eastern European accents and underground conduits just ooze atmosphere. Most anticipated game this year. A director’s cut of Deus Ex: Human Revolution is coming to Wii U, and the infuriating, outsourced, hard as shit boss fights have been re

Sinking subs, two-player Tetris, and why Portal has a punchline-problem

Two days of winter remain. Read these and go for one last sled ride while you can. Sure, GlaDOS made some quips. But can a game truly be a comedy? One enterprising lad sought an answer (and asked our co-founder for insight along the way). Speaking of laughs: Nothing gets my gut jiggling like a subma

Big Boi tells all, games aren’t al-Qaeda’s forte, & Antichamber IRL

Here’s what you need to know. Big Boi does motion-capture for Army of Two and reveals he lost his videogame virginity at a precocious age to an Atari. So does that mean I’m street? There is a space sim game that simulates the entire known universe and beyond. Welp, that about wraps it up for games.

Spinning bottles, galactic sprites, & one massively-multiplayer email

Impress Saint Patrick with your wisdom and know-how. If you always wanted a Neo-Geo but the hard plastic turned you off, Analogue Interactive has your answer. They’ll build you a system and joystick from “any wood in the world” — they even give you a Wood Database to choose from. The Hubble Telescop

Announcing Twofivesix, our first ever videogame arts + culture conference.

For the last couple months, we’ve been working on something really special and now we can announce it! When we started Kill Screen, we wanted to show the world why games matter. We think an integral part of this story lies at the intersection between videogames and the rest of the world. Games are a

Your OUYA CREATE Game Jam Winners are Here!

After three weeks of incredibly difficult deliberations, we are proud to announce the winners of the CREATE Game Jam! We were so impressed with the depth of quality and variety of submissions, and hope that this is a preview of great things to come for the OUYA. For those of you who haven’t checked