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New Converse spot turns sneakers into Space Invaders
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We all know Metacritic so we decided to aggregate them with the help of our friends at Nation. It’s a lovely visualization. Take a look.
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Last year, the blog A Dangerous Business published a series of photos and stories from an old Russian arcade with Soviet era games. The story popped back up this week via Kotaku and it’s still amazing. Take a look at the old photos on Flickr. The photo above: This was one of the first games we tri
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-Microsoft replaces old Xboxs that don’t work with their firmware update. -GagaVille arrives. -“Very small percentage” of PlayStation Network subscribers cancel. -“PlayStation Phone” lands next week. That’s all! Image via.
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Many of these games are obscure, but that does not hide their terribleness.
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An interesting new game model is launching in Japan via an Osaka-based company called Playism. Machinarium (above) is one of their titles already localized in Japanese. Going forward, this will work in reverse as well. While Playism’s launch titles consist primarily of indie games developed overseas
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Videogame name generator is predictably ridiculous Given the amount of garbage the industry generates, these aren’t sounding so bad. Some of our faves so far: Dracula’s Quantuum Havoc Looney Toon Florist Reloaded Transvestite Vocabulary – 3rd Strike M.C. Escher’s Ninja Offensive Red Hot Whale Fiasco
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Our art columnist Kyle Chayka laments the search for realism: There will come a point when photorealism in videogames reaches its zenith-when the grass your avatar treads on looks and bends like real grass, when polygon glitches no longer exist. See a trailer of Battlefield 3 gameplay or Crysis 2 fo
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The Chinese are taking a page from the American playbook: The game is set in a soldier’s life at a military camp, and the final mission is to complete a large-scale military drill code named “Mission of Honor”. Its three modules — basic training, individual mission and team combat — provide players
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Keeping up with mainstream videogame news is tough. We know. So here’s some help. –Minecraft studio Mojang looks to publish other indie’s games. -Ubisoft’s motion picture arm develops Assassin’s Creed, Splinter Cell, & Ghost Recon movies. -Some lucky folks get Duke Nukem Forever demo early. -New Dea
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Our ongoing “pre-game” series rolls on with Tommy Refenes and Edmund McMillen, creators of the popular Super Meat Boy. By far, this is our best interview to date. Big childhood secret? Edmund: When i was 8 me and this neighbor hood boy touched each others junk behind his house, for some reason afte