Kill Screen Staff

1953 posts

Can’t find a minister? This groom programmed his own.

An old standby is getting a 21st century makeover: First comes love, next comes programming a computer to preside over your wedding. Then comes marriage. Having met on Sweet on Geeks, a dating site for the more intellectually enthused, Miguel Hanson and Diana Wesley decided on a virtual minister to

A 60s playtime manifesto for the ages

Above is a scan of the “What Do We Mean By Play?” manifesto from 1964’s Creative Playthings, which we think sums up the importance of play pretty well. Here’s a version of that manifesto in a more legible form:  WHAT DO WE MEAN BY PLAY? Play is to create, to discover, to process in half-playful, hal

Flashback: Twenty Years Ago, F-Zero Imitates Irene

This past weekend, the east coast was battered by Hurricane Irene, causing millions to lose power, billions of dollars in property damage and proving fatal in at least two dozen cases. Last week also marked the twentieth anniversary of the Super Nintendo Entertainment System’s launch in North Americ

How can games, something so trivial, feel so important?

Heeding the rules. Faith in the under dog. Undying loyalties. Such feats occur throughout our daily life, but they are exemplified, not to mention amplified, in the games we play. The newest episode of Radiolab’s excellent podcast tackles the subject of Games as only the hour-long show can. Guests i

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