Kill Screen Staff

The Indie Talks: The Snowfield rages from the fire to the ice.

The Snowfield feels like a nightmare. You’re a soldier on a snowy plain that seems to stretch on until infinity. There’s the sleepy, slow crawl with which you move around, between other mute soldiers and a ruined manor with a raging fire. Step away from the fire, and you can feel yourself move just

Videogame exhibitions show no signs of slowing down.

Yet another videogame exhibition has popped up. Game Change: Videogames as Art Medium and inspiration, which opened on February 27th runs until April 1st at the Jepson Center, a branch of the Telfair Museums in Savannah Georgia. The approach is a unique contrast to the Smithsonian’s The Art of Video

How The Binding of Isaac joins the ranks of problematic work like "Piss Christ."

Nintendo has yet again solidified it’s a family-friendly image. The game giant recently rejected Edmund McMillen’s The Binding of Isaac for the Nintendo 3DS. “After a long internal debate Nintendo has decided NOT to allow The Binding of Isaac on the 3DS,” McMillen wrote on Twitter. “As many assumed

A "meditative biofeedback system" turns breath into sound.

Jay Vidyarthi, a Masters student at British Columbia’s Simon Fraser University, has developed a system that turns breathing patterns into dynamic soundscapes. The Sonic Cradle is a sensory deprivation chamber that asks users to relax in a suspension swing and influence the creation of sound through