Kill Screen Staff

1953 posts

Is the PC on its deathbed?

The PC’s position at the foreground of game development has been in question for some time now, as legends of game development such as John Carmack even admit that they’re no longer the “leading platform for games.”  A recent post from Business Insider makes the situation look even more dire. PCs, t

Travel the spaceways with Caverns of Minos

To the late free jazz composer Sun Ra, space wasn’t merely the place, but a metaphorical stage where he could claim to be an alien from Venus, dress like an Egyptian god, and geek out to an “arkestra” of cosmic sounds. A similar assessment can be made of Jeff Minter’s universe. Like so many of Minte

Does Taylor Swift make interactive albums?

Think about the most recent Taylor Swift album you listened to. Come on! We know you listen to a lot of Taylor Swift! If you’re like me and maintain some sort of vague interest in all things remotely pop music-oriented, you already know that Swift’s albums are all about her life. The recipe for a Ta

How can spaces be designed for all ages?

There’s been a lot of recent interest in developing coherent scientific theories on issues affecting urban planning and design, such as the logic of crowds. And while many aspects of the open-world experiences of games like L.A. Noire and Assassin’s Creed have been praised, this type of authenticity

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