Kent Szlauderbach

Now all you need is a 26-button controller to play StarCraft II.

The best real-time-strategy players are like orchestra conducters—they lead multivalent campaigns for what can be hours without pause. But what happens when you change their best-loved instrument for conducting with a supposedly user-friendly arrangement? Reactions amount to a resounding “meh.” Enga

Diablo III actually ends, Blizzard not too sorry.

In a rare instance of a company wielding the power of the ending, Blizzard suggests Diablo III players maybe get up and go outside while they take some time to figure out how to get you to keep playing. But games are especially hard to quit, if it’s indeed a game we enjoy. So how do we take it when

Recruiters would rather just let you fight it out in job simulations.

For nearly twenty years, French cosmetics empire L’Oreal has apparently been using a game to recruit the employee who can shoot their brand into the next dimension. Perhaps to no one’s surprise, the game called Brandstorm (bold added for clarity, pizzazz) is great at naming winners, applicants who c