Jess Joho

Time Magazine might not get virtual reality, but The New Yorker does

Watching traditional media outlets like Time scramble to try and wrap their minds around something like virtual reality is, well, kinda adorable. Don’t get me wrong: for all the patronizing smugness we feel about knowing a bit more about emerging technologies (since we’re, you know, a videogame arts

Your brain on anxiety: an interactive explanation with Nicky Case

Last year, Nicky Case and Vi Hart released Parables of Polygons, an experiment inspired by Bret Victor’s work on Explorable Explanations. Their aim: to bring the best parts of interactivity to a blogpost that might help explain how systemic biases and prejudices can take shape. After being a finalis

A cave painting game about mammoths reveals the cycle of human greed

There isn’t much Jurassic World gets right about normal human behavior, but the desire to feel connected to the planet’s prehistoric past is one of them. “Jurassic World exists to show us how very small we are,” says the dinosaur park owner to the dinosaur park director. Of course, the desire for th

Wrangle produce and fight off corporate greed in Chesto

In the United States, we tend to get wrapped up in our own abhorrent capitalist practices because, well, we’re the best at it. But we forget that ruthless capitalism is a world-wide disease, infesting the planet with hypocrisy and Marxist nightmares. Tesco, a supermarket chain ranked as the 2nd larg

Lucas Pope takes us down the dark path of retouching 1-bit visuals

Return of the Obra Dinn is an upcoming Lucas Pope game with visuals so quietly gorgeous and ghost-like that only a haunting story about being lost at sea could match it. Pope, seemingly having observred the beautiful 8 to 16-bit games coming out over the past couple years, has decided to double down

Relive the horrible experience of getting ready in the morning as a teen

“It takes courage to grow up and become who you really are.” – E. E. Cummings Looking in the mirror can feel like an assault as a teenager. Your reflection—something that used to be dependable—only brings new horrors with each morning. Some days, it’s an eruption of pustules. Others, its straggly, n

Lovely Weather We’re Having brings you back outside and into the sunlight

Julian Glander doesn’t need to glamour you with guns, collectables, obstacles, death, or sex. He has the weather, a lovely pink dog, and rocks for you to kick around. The vibrantly colored world of Lovely Weather We’re Having doesn’t take you back to a specific time necessarily, but to a mind set, w

Experience the slow crawl toward death and decay as a lonely old lady

I watched the movie Jeanne Dielman, 23 Quai du Commerce, 1080 Bruxelles in a film class during college and it brought me to the brink of insanity. For those who are not familiar with the three-and-a-half-hour Belgian movie released in 1975, it predominantly consists of the mundane activities of a si

Voyage out to sea and uncover your own creativity with Trawl

Trawl invokes the solitude of creativity and asks you to explore your own mind Discover the artifacts that make up your very being by diving into exploration game Trawl Uncover the treasures inside your mind with Trawl In the sea exploration Trawl, the treasure you uncover is your own creativity

This InnerSpace trailer is here to make sure you find tranquility today

Hey man, how’s your Wednesday going? Feeling good? Happy? At one with your inner soul and outer essence? Good, good. That’s good. Or, you know, maybe you’re not. Maybe you feel your center’s a bit shaky, and wish the ground seemed more stable—or at least more navigable. That’s totally chill too—abso

The year of Luigi came and went, leaving behind a husk of a man

The world is weightless, a black abyss we disguise behind shades of blue and brick. But when the paint washes off, you see this strange land for what it is: a place without death because no actual life inhabits it, a blackhole without meaning beyond the veneer we coat it in. You go right, not out of