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Let’s all save these historic works of feminist game making from obscurity
Theresa Duncan’s wonderfully wacky contributions to digital art and feminist game making deserves preservation.
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Theresa Duncan’s wonderfully wacky contributions to digital art and feminist game making deserves preservation.
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Explore the human aspect of an alien abduction in a sleepy Alabama town.
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Andy Warhol, the videogame.
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Widening perspectives means abandoning “the target audience.”
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In which we have feelings about Land Rovers.
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Because who doesn’t miss those horrible, horrible times. It was the worst time of your life as a kid, and now it’s a videogame, scaring the crap out of you.
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Mario, like so many other videogame heroes, is actually kind of a tyrant.
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This Eternal Sunshine of the Spotless Mind inspired game shows the sublime futility of human relationships.
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Everyone needs a good laugh on a saturday morning. Why not videogames? Join the Fantastic Witch Collective to become a badass witch who owns the town by helping out.
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You’re basically restaurant managing, but with people’s lives. Yes Your Grace, in which you realize being Stannis Baratheon is the most thankless job ever.
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Or as we like to call it, Assassin’s Creed: The Breakup.
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Eight years ago, around the time when the word “transmedia” first started getting tossed around, Jonathan Belisle began collecting his dreams into an ill-defined storyworld. “I started writing the story of a young girl named Oremia, who dreamed about whales. It was nothing structured. Mostly an aggr